Back in the early 2000s, when Perl code was still written with chisels -- well, maybe it was with Dremel tools -- Michael worked
up a fun-but-clumsy puzzle called WordXS, which he eventually published via then-revolutionary Wowio, a startup on-demand book publisher.
He got in early with his puzzle books, and they sold for a dollar each.
Wowio closed its doors after a troubled decade, and with it went the trickle of royalties.
Michael had long since moved on to the more lucrative field of small farming.
Recently, he had a brainstorm about giving his long-moribund puzzles a new life, as WordaXity!
He had a new set of tools (learned thanks to
a much cooler project), and spent some days spinning the interface up. He has a bank of 1,000 puzzles total, and plans
to start providing them in 3-a-day daily offerings. Maybe let people track their own progress, or do something else fun.
His dream, of course, is to sell the rights to WordaXity to some deep-pocketed buyer,
to fund his other, much cooler project! He's not holding his breath.
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